[Gaming] Dead Island Review!

Hello, everyone! Today I’m here to share with you guys one of my random game reviews! Today’s turn goes to Dead Island, a 2011 open world survival, horror, action, and role-playing video game developed by Techland and published by German studio Deep Silver. Centered on the challenge of surviving a zombie-infested open world with a […]

[Gaming] Thief Review!


Hello, everyone! No, you’re not crazy, YOU ARE seeing another game review! Something like six months later after my last game review, I’m finally here to talk about “Thief”, which came out on 2014 and was produced by Eidos Montreal and published by Square Enix! Before I start blabbering about this game, I’d like to say two things. One: I have not played the other games from this series that came out before this one; Thief: The Dark Project, Thief: The Metal Age, and/or Thief: Deadly Shadows! In other words, I’m new to this series and since I’m retarded, I started it with the last game that came out so. . .I mean, I read somewhere this was a reboot, but still, bear with me. Two: I thought this game was just going to be stealth and steal, but man, was I wrong…

Summary: Garret, the Master Thief, steps out of the shadows into th
e City. In this treacherous place, where the Baron’s Watch spreads[Gaming] Thief Review! a rising tide of fear and oppression, his skills are the only things he can trust. Even the more cautiou
s citizens and their best guarded possessions are not safe from his reach. As an uprising emerges, Garret finds himself entangled in growing layers of conflict. Lead by Orion, the voice of the people, the tyrannized citizens will do everything they can to claim back th
e City from the Baron’s grasp. The revolution is inevitable. If Garrett doesn’t get involved, the streets will run red with blood and the City will tear itself apart.

Garrett never paid the price for anything…until now.

Things I loved about it:

  • Plot/Story: I have no idea if this story is connected with the one from the previous games in any way, but I really liked it! I found very good and original the way Garret had to stealth and steal his way through the city after what happened at the beginning to save everyone from what’s coming. This game was nothing like I expected, but it sure was intense and fun (especially when the guards and dogs noticed you, ugh). Something that I loved about it was the fact that you could play each mission in one of these three: ghost mode (alerting no one), opportunist mode (using your surroundings to hide in the shadows and/or distract enemies) and predator mode (where you pretty much knock out and kill everyone you see). And in case you’re wondering, yes, I went predator mode, but only around the last missions, the rest were done in opportunist mode, I’m not that savage. . .not in this game anyway.
  • SettingI completely loved this gloomy, gothic, victorian and steampunk setting called The City we got to run through throughout the game! I found it so dark and creepy, it was the perfect setting to run through ceilings, hide in shadows and stealth your way through while doing your job as not a thief, but a master thief. This setting also gave a small Dishonored vibe, because there was also a plague making the city fall apart.
  • Graphics: The graphics from this game were completely amazing! The City looked great, the characters looked great, our enemies looked great; EVEN THE FLOOR LOOKED GREAT! They were 10/10.
  • Characters: Every character we get to meet through this game is either likeable or detestable, and for me, they were mostly detestable, except Garret of course, you can’t just detest the master thief.
                   a) Garrett: Our master thief right here was great, and I loved to see how after a year of being “out” of The City, he went back and started learning and discovering everything about what happened, was happening, and what could happen if he didn’t stop what was coming.
                   b) Erin: At the beginning of the game, we get to meet Erin, an orphan who Garrett has known since she was young and ended up becoming close to; helping her, training her on his thief-y ways and such, but she’s different. She’s a thief, but she’s also an assassin, and she was with Garrett the last time he remembers being in the city. Her past isn’t that pretty, but her future really isn’t any better. And believe me, this girl right here plays a really important part on this game.
                  c) Basso: Who’s one of Garrett’s closes allies, and is the one who helps Garrett get to know and understand what he’s missed all this time and what is happening around The City.
                  d) Thadeus Harlan: This. . .human. . .was a nightmare. Thadeus Harlan, also known as the head commander of The Watch is not one of the guys that want you dead, HE IS the guy that wants you/Garrett dead for many, many reasons. He is a nightmare. He will stalk you. He will annoy you. And he will try to kill you. In the end, you’ll hate him.
                  e) Orion: Orion’s a character that you get to meet through Basso. He asks you to do some work for him; steal this and such stuff only the Master Thief can do. And in the end, he ends up being someone you could’ve never expected.
                  f) Enemies: Almost everyone on this game is or ends up as your enemy. You get the watch officers, their dogs and birds (that give away your position if you don’t stealth your way pass them), desperate people and sick people with the plague. They’re not many, but they surely are annoying and still as deadly as they can be.
  • Plot twistsThe plot-twists from this game were pretty surprising and good, especially that one at the end. I really enjoyed each one of them and how they changed the way the game developed and how things got revealed.

Things I hated about it:

  • Erin: I didn’t really hate her; she was just annoying. By the end of the game, you’ll understand why.

Overall, I really enjoyed this game and if I were to rate it from 1 to 10 stars, I’d definitely give it a beautiful and well deserved 9. If you’re looking for a dark stealthy game full of action and mystery at every corner, this is definitely the one for you! Now, I read somewhere that there was going to be a sequel and honestly, I can’t wait to see what’s coming next for Garrett after that intense ending!

Thanks for passing by & reading, hope you all enjoyed this after like 6 months of nothing! X


[Gaming] Dishonored review!

MERRY (late) CHRISTMAS, citizens of Dunwall! Today I’m here for two things: besides reviewing this amazing game by Arkane Studios and Bethesda Softworks, I also want to let you guys know a little about this new tag I added to the blog called “Gaming'”. I decided to add this new tag to Reading Against Time, because I’ll be doing more game reviews, and I need a place to explode about my hype for some games, so I decided to create this little section for that. Why? Because playing games is fun, but it’s even more fun when you get to share your excitement with the world about how much you enjoyed your journey or just explode about how you’re dying for a game to come out. I hope that my fellow gaming buddies enjoy this new tag. It’s all gonna be fun and games! (literally). 


Credit for the picture; mine.

As always, a little summary first! Set in the plague-ravaged city of Dunwall, Dishonored follows the story of Corvo Attano, the last bodyguard to the Empress Jessamine Kaldwin. Framed for her murder and the abduction of her daughter, Emily, Corvo is falsely imprisoned by the Empress’ Royal Spymaster and usurper, Hiram Burrows.

Credit for the picture: mine.

Six months later, on the eve of this execution, Corvo escapes confinement with the help of a shadowy group of loyalists who seek to eliminate those involved in the assassination of the Empress and restore Emily to the throne. He is further assisted by an enigmatic god called The Outsider, who grants him supernatural abilities for mysterious reasons.

Corvo takes on the role of a feared and infamous assassin as he pursues members of the coup one by one – but whether he is out for justice or revenge is another question. Dishonored features multiple endings, which are dependent on Corvo’s actions and players choice throughout the course of the game.

Things I loved about it:

  • Plot/Story: The main reason why I ended up so in love with this game was because of the plot and the story. Everything about it was amazing! I mean, it has everything and more than I expected; magic, action, vengeance, death, rats, gore and even love *cough* fatherly love, okay? *cough*! And Corvo’s story is just mind blowing. Completely loved how he got dishonored by people he knew, and how then, he got them all one by one, and how of course, he got Dunwall on the right hands.
  • Setting: Dunwall was such an amazing setting for this game! With the rat plague and people turning into “plague zombies” around every corner, the setting was just. . .mind blowing! I really liked how the mood around the streets of Dunwall was dark and gloomy; it was the perfect atmosphere for getting vengeance! I mean, if you’re out there looking for revenge, what better than an (almost) empty city falling apart thanks to the plague of rats with the sun barely shining life to it, huh?
  • Graphics: I’ve got to admit that when I first saw the trailer on Steam (yes, it’s different–and bloodier–from the one linked to the picture) for this game, the graphics weren’t really what called my attention, I wasn’t amazed or anything, but once I started playing, they slapped me right in the face! I loved how everything looked, specially the city. . .and the death scenes. And by death scenes, I mean the fury/adrenaline close ups Corvo gets whenever he’s killing his main targets or just has a lot of adrenaline. Another thing that I really liked (sorry not sorry) was the gore, it was pretty nicely disgustingly done with the rats, bye.
  • Characters: I loved every single character in this game. Yes, even the ones that killed me many times, the ones that were hard to kill, and all of those who dishonored me/Corvo. They all had an important part on the story of the game, and they were all interesting and fun to kill. . .or kidnap. . .or save. Some of the characters we got to meet through the game were:
         a) Corvo Attano: Corvo, our wonderful main character who gives life to the game. Former Empress bodyguard and after being dishonored and accused for the murder of the Empress, he’s now our wonderful assassin with supernatural abilities– thanks to the Outsider–that’s out there seeking revenge (and getting it), trying to clean his name and open the path to the rightful owner of the throne: Miss Emily Kaldwin.
         b) Jessamine Kaldwin: Late Empress of the Isles, who’s killed by an assassin and right before her death, she watches as her daughter is kidnapped, and before dying, she gives Corvo his last mission: to find Emily, bring her back, and protect her.
         c) Emily Kaldwin: The rightful heir to the throne of the Isles. Empress Jessamine’s only child. She’s kidnapped by the men who murdered her mom. The Loyalist’s want to find her and put her into safety so (after cleaning up–Corvo cleans up–the trash) they can crown her as Empress.
         d) The Outsider: My buddy right here, is the one who gave Corvo his supernatural abilities. He’s a supernatural being that’s being said to be part-devil, part-angel, neither good nor evil. Many people around the game worship him, and thanks to that, they get punished. He appears to be the source of all magic in the world of Dishonored, and his shrines can be found across the Isles (with runes!). And he’s amazing, I loved him, bye.
         e) Daud: Also known as “The Knife of Dunwall”, is the leader of the group of assassins known as the Whalers that operate around Dunwall. He is responsible for the death of Empress Jessamine Kaldwin and the kidnapping of her daughter Emily. And he plays a great part on this game, and you’ll enjoy meeting him again! 🙂
         f) The Loyalists: Callista Curnow, Cecelia, Farley Havelock, Lydia Brooklaine, Piero Joplin, Samuel Beechworth, Teague Martin, Treavor Pendleton and Wallace Higgins. I won’t talk much about them, but all I’ll say is that you’ll either love them or hate them!
         g) Enemies: There are so many enemies on this game that I can’t just sit here and mention them, just a few. You’ll completely hate them with your heart and soul, and thanks to that, you’ll end up cutting their heads off like I do! Weepers, Whalers, Warfare Overseers, Man of the Watch, soldiers, wolfhounds, crazy huge ass rats, etc, you’ll hate them all!
  • Plot twists: The plot twists in this game were totally unexpected, not even once did I expected what happened to happen! And that’s why this is another reason why I loved this game so much! I mean, there was even this one part that left me like: “No. No. No. Nope. This can’t be the end of this game! And this can’t be my end, no!” And after fighting to control myself, I continued watching and BAM, HELLO MOTHER OF PLOT TWISTS! And that was just the best thing ever. Every single one of them was greatly done and had me sighing in relief and gasping in horror and even laughing.

Things I hated about it:


In the end, everything about this game was mind blowing! I loved every second, minute and hour I spent playing it! If you’re looking for an action packed game where you’re an assassin with supernatural abilities, don’t think about it twice like me, THIS IS THE GAME YOU’RE LOOKING FOR! GIVE IT A TRY AND YOU’LL SEE!

P.S. Anyone else ready and dying for Dishonored 2? Because I know I am! 

Thank you so much for passing by, hope you guys enjoyed my little game review and are hyped up for this tag! x


[Gaming] Tomb Raider Review!

Hello, my dear and random readers! Today I’m here with some random post where I’ll be reviewing this game up here: Tomb Raider. As always, I’ll give you guys a small summary about what it is about and then I’ll just write/talk about how much I love this game! Hope you guys enjoy this (especially my fellow gamers out there)!
Tomb Raider is the 2013 reboot of the Tomb Raider franchise from developer Crystal Dynamics and publisher Square Enix. It is the tenth Tomb Raider game, and the first in a new take on the series. Tomb Raider explores the intense and gritty origin story of Lara Croft and her ascent from a frightened young woman to a hardened survivor. Armed only with raw instincts and the ability to push beyond the limits of human endurance, Lara must fight to unravel the dark history of a forgotten island to escape its relentless hold.
The game begins with Lara setting out on her first expedition about the ship Endurance, with the intention of finding the lost kingdom of Yamatai. By her suggestion and against Whitman’s advice, the expedition ventures into the Dragon’s Triangle, east of Japan. The ship is struck by a violent storm and split in two, leaving the survivors stranded on an isolated island. Lara is separated from the others when she is captured by a strange savage man and trapped in his cave home. She manages to escape, and as Lara tries to locate the other survivors, she finds more evidence that the island is inhabited, complete with strange carvings, dead bodies, and ritual sacrifices of animals. She eventually finds her friend Sam and a man called Mathias, who claims to be one of the passengers. As Sam tells Mathias the legends of Himiko, Lara passes out; when she wakes, Mathias and Sam are nowhere in sight. When Lara finally reunites with the other survivors, she and Whitman decide to break off from the main party and search for Roth, who is still missing, while the rest of the group (Reyes, Jonah, Alex and Grim) set out to find Sam and Mathias. And that, ladies and gentleman, is how this amazing game starts! 
(source of info: Tomb Raider Wiki)

(source of picture: my steam acc, because yeah, I took this!)

Now, let us talk about every single thing I loved about this game and why, and then probably cry a little too! No? No crying? Oh, ok. . .


  • Story plot: The amazing story plot that develops throughout this wonderful game blew my mind. The way you get introduced to every single character, especially young and “innocent” Lara Croft is seriously soo good, and the way the action and the story start are amazing! Anyway, like I was saying, the main plot of the story of Tomb Raider is to show us how Lara Croft came to be the bad-ass archaeologist she is known as. We get to see the development of Lara as a famous and “innocent” archaeologist who just wanted to see if The Lost Kingdom of Yamatai really existed and study its ruins and tombs. Normal stuff. But after a shipwreck and getting separated from the rest of the crew and her friends, we get to see how Lara fights her way in an unknown island with unknown people and savages to get back with the crew and protect the people she cares about. But that’s not all, once Lara’s friend Sam’s disappears with a guy named Mathias, Lara will have to move sea and earth to find herself and save her from whatever the Solari brotherhood cult are planning do to her (or use her for). But since I don’t like spoiling games either, I’ll leave it there. Either ways, believe me, the way Lara Croft develops throughout the whole game to become the bold survivor she is at the end is amazing, and for me, the way it was done was just. . .hardcore. I loved it!
  • The fact that: this is a reboot of one of my favorite video game series since I was a kid! 
  • Graphics: Another thing that I really, really, really loved about this game was the graphics. God bless the graphics of this game, like, seriously, everything looks so amazing! I mean, the characters and the settings of the whole game look really dang realistic, and disgusting. Disgusting? Yes, don’t just think this Yamatai kingdom is just an abandoned island, because it is not. As you can see on the screenshot I took from the game that is up there, there is a lot of blood in the game, and yes, by a lot, I mean A LOT. But blood is not everything, we get to see a lot of gore-y things like human pieces, cannibalism, whatever is left of bodies, skeletons, insides and etc. And believe me, that makes the game even better! No but seriously, the graphics here are fifty gold stars, aka, way too good for my life.
  • Characters: I’ve got to admit that after finishing the game, I really enjoyed every single character that I encountered @ the lost kingdom of Yamatai. They all made the game fun and get emotional in some occasions so bravo for that! Anyway, through the game we get to meet: 
        a) Lara: a famous English archaeologist and the main character  of this game and series.
        b) Alexis Weiss: a technician of the Endurance (the ship) and a friend of Lara and the rest of the crew. 
        c) Grim: helmsman of the Endurance.
       d) Conrad Roth: captain of the Endurance, a freelance salvage and treasure hunter and after what I saw, you could say the he was like a second father to Lara.
       e) Himiko (The Sun Queen): the first and last queen of Yamatai.
        f) James Whitman: 2nd archaeologist that was with Lara on her expedition to Yamatai, and who ended up as an antagonist.
       g) Jonah Maiava: he was the cook and general ships dogsbody of the Endurance.
       h) Joslin Reyes: the mechanic of the Endurance.
       i) Mathias (Father Mathias): primary antagonist of the game.
  1.              j) Samantha Nishimura: documentary producer and translator of the Endurance’s expedition, and Sarah’s friend. 
  2.              k) And last but not least, the rest of the antagonists we find through the game. That includes the Solarii Brotherhood, the Prisoners on the geothermic caves, Vladimir, and a bunch of other people you’ll get to meet sooner or later if you get to play the game!
  • Character development: I totally loved the way the characters interacted with each other and how they all put their little grain of sand on Lara’s amazing character development!
  • The ending: I must admit that I loved the ending of this game. Why? Because it lets you know that there’s more coming and well, what’s better than that? But before that, everything that happened at the end was amazing and just too good for my own good! 


  • HAHAHA WHAT?! Was I supposed to hate something from this game? Because if I was supposed to, sorry, I totally failed at that!

And well yeah, that’s it for my “little” review of this amazing video game called: Tomb Raider. I hope you guys enjoyed it, at least a little bit, and get drawn by the random things I blabbed about and the beautiful graphics and the wonderful plot story and action. If you’ve played Tomb Raider before, believe me, you’ll love this one! So, if you’re interested, feel free to check it out here!

Thanks for passing by, see you on the next post! x


[Gaming] Outlast: Whistleblower Review!

Hello, readers! Today I’m here with a random game review about Outlast: Whistleblower because I loved it and, why not? Now, for those of you wondering what this Outlast: Whistleblower thing is, well, like I did on my Outlast review (which is the game that goes before this one), I’ll let you guys a small summary about it around here and then I’ll throw my small review around it, so yeah, enjoy! 

Whistleblower starts as a prequel to Outlast, revealing the reasons behind the outbreak of the famous Walrider and the lovely variants of the hospital (Mount Massive Asylum), and at the same time, it overlaps with the main story of Outlast to reveal the conclusion from the previous cliffhanger that mindfucked and ruined everyone’s life in the best way possible! But no, that’s not all.

This time, the story comes from part of a software engineer called Waylon Park, who worked at Mount Massive Asylum for the lovely Murkoff Corporation. This guy right here was working directly at the Morphogenic Engine, and after witnessing what they were doing down there, he sent an email to my buddy Miles Upshur about the corruption and the things they were doing in there. The thing is that shortly after sending the email, he got caught by his superior or something, Jeremy Blaire and as “punishment” for not keeping his mouth shut, he gets Mr. Park here committed and forced to be experimented on for the Morphogenic Engine, but he manages to escape where he is with a camcorder after the Walrider breaks free and causes a bloody chaos around the asylum. And that, ladies and gentlemen, is how the fun starts through Waylon’s point of view as he runs searching for a way to escape around Mount Massive Asylum at the same time as surviving guard and personnel try to escape from the new threats: the freed variants and the Walrider. In this game, you get to meet: Mr. Blaire  Waylon’s ass superior or co-worker, a cannibal who runs around with a small saw, you also get to meet again with Piggy aka Chris Walker, there’s also Dennis and finally, the famous Eddie Gluskin aka The Groom, who wants you to be his perfect wife!

Anyway, now that you guys know a little about what happens around Whistleblower, let’s go with my little review, shall we?


  • E v e r y t h i n g! Why? Because Red Barrels did it again! They blew my mind away for the second time with everything! On this game, you don’t only get to see what Miles saw in the first game, you also get to see and meet new sections of the asylum and you get to see (even if it’s just a little) how things were before chaos erupted, and that was great! I also loved the story plot and the way it connected with the first Outlast game and how it lets you see what happened after the end of the first Outlast! And all I have to say is that THIS CLIFFHANGER IS WORST THAN THE FIRST ONE, but so soooo good! Ah, also, something that I loved was the way the game developed with many jumpscares and new stuff to discover. Oh, and last but not least, I loved the characters and how they were different and somehow creepier than the ones Miles encountered. 


  • Having a meet up with my buddy Christ Walker.
  • The cannibal that stalked me through almost the whole game.
  • The fact that I finished it in. . .you can say ONE DAY! (since I deleted my progress from the day before, sigh).
  • The fact that Outlast 2 isn’t out yet.

And finally, to finish this, all I have to say is that Red Barrels have done a great job with this Outlast series and I can’t wait to get more of it. If you’re searching for a nice horror game that will make you jump, scream at everything, get paranoid and probably want to get a nice shower after playing it to ease your soul, then this is the right game for you! 

Thanks for passing by, hope you enjoyed this random game review! x



[Gaming] Outlast Review

Hello there, readers! Today I am here with another one of my random posts that have nothing to do with books! Last time, I exploded about the best night of my life aka the Imagine Dragons concert I went to last month, and today I’m here with something totally different. Today I’m here to explode about this survival-horror game I recently bought and finished called: OUTLAST. Which is a first-person survival horror video game developed and published by Canadian company Red Barrels.

You may be wondering: “what the heck is this Outlast thing about?” And that’s exactly why I’ll give you guys a brief summary about the story of the game around here before throwing a feast with my feels. This wonderful horror game revolves around a freelance investigative journalist, Miles Upshur, who decides to investigate a remote psychiatric hospital called Mount Massive Asylum situated deep in the mountains of Lake County, Colorado owned by the Murkoff Corporation, known for corrupt dealings. What he finds? Blood, blood, blood and MORE BLOOD EVERYWHERE! He discovers the mutilated corpses of the staff from the hospital thrown around as if they were confetti, but that’s not all, he also finds the asylum’s patients aka “variants” roaming around the hospital and being all psycho and hostile towards him, specially this assbutt called Chris Walkerwho stalks you through the whole game. Anyway, continuing, this guy called Father Martin tells Mr. Miles here that he was sent by God to witness what he plans to do and the life of the famous Walrider, who is some kind of god to Father Martin and some variants, but who in reality is some kind of nanite-driven being (like the Fade in the Archlight book). And well, since I’m just giving a small summary and I won’t spoil this wonderful game, I’ll end this beautiful paragraph right here saying that the game just evolves around Miles becoming Father Martin’s witness as he uncovers Murkoff’s darkest secret aka The Walrider Project while being stalked by his fellow variants companions and psychos.

To be honest, I still feel like I finished this game way too soon (even when I only played it once or twice a week to make it last) but oh well, I was meant to finish it some day, wasn’t I? Anyway, there’s no way I can complain about this game, because for me, everything was f*cking creepy, disgusting and amazing. I loved everything about it, and that’s why I decided to leave you guys this small review about it. 


  • Graphics: The graphics of this game seriously are one of the best I’ve seen in a horror game, aka pretty damn good! The way the blood, the insides and the random pieces of the staff look thrown around the hospital were disgustingly amazing, and some of the variants too looked pretty disgusting. . .and creepy af. Also, we can’t leave out the structural(?) graphics, I mean, look a that picture up there, doesn’t that asylum look creepy af?! The thing is, it doesn’t just look creepy on the outside, it also does on the inside. The funny thing is that the creepiest places are where everything is on place with no corpses or blood or anything, because after all you get to see at the beginning, believe me, you’ll be all weirded out when you find these “untouched” places. But don’t concentrate on the weirdness ’cause you better run for your life because Piggy might be behind you, buddy.
  • Story Plot: The story that evolves around this game is seriously amazing. As you guys can see on that “small summary” it has to deal with Miles Upshur going to Mount Massive Asylum to investigate Murkoff’s secrets thanks to this email he got from a “whistleblower” (haha) and discovering their biggest secret, The Walrider Project. And ehm, more and more, *puts arrow pointing towards the small summary I already wrote*
  • Characters: Almost every single character in this game was just. . .ugh. Except for Miles (of course), Father Martin (just a little) and The Walrider (precioussss). The rest of the characters made me want to jump off the second floor of the Asylum, because they don’t just stalk you through the whole game, no, they also try to kill you for even looking at them, and the bastards always come out of nowhere! You can be just walking around with your camcorder in hand and there will always come someone out of nowhere and seriously, too many jump scares for my poor soul. Anyway, let me mention/introduce you some unforgettable characters:
             a. Chris Walker: This 6’something a-hole is the worse of the variants that you’ll find along the game. He is obsessed with security protocols and loves ripping people’s heads off. He stalks you through the whole game, appears out of nowhere and believe me, you will wish he was dead! *smiley emoji here*
            b. The Twins: Just a pair of naked psychopathic twins who want to cut you up in pieces and eat you, no big deal, you know.
            c. Richard Trager: Mile’s insane buddy who likes to experiment on people and cut their fingers off (if you know what I mean). He used to be normal doctor/surgeon, but I think he got waaay into experimenting with people and went kinda cuu-cuu.
           d. William Hope aka Billy: This guy was the Walrider’s host, and after you finish the game (if you do get that far), you will probably end up like me (loving him and thanking him for everything). He’s my buddy, end of story.
           e. Rudolf Wernicke: This human being was the father of all of this. He was 95 years old and he was the co-founder of the Murkoff Psychiatric Systems and the main scientist behind the Walrider Project. When you first meet him, he gives you a sermon about how things went wrong with the Walrider experiment,, how he needs to be stopped and how he’s supposed to be dead but isn’t thanks to BIlly. For me, this doctor is/was such an a-hole, I’M STILL NOT OVER WHAT HE DID and I kind of blame him for everything, heh.
  • Development: The way this game developed as Miles tried to escape the asylum, revealing and uncovering secrets around every turn and the way it scared the sh*t out of me in most parts was beautifully done.
  • THE ENDING: Ladies and gentlemen, the ending of this game is just. . .life. It was something I seriously never expected to happen, and instead of being one of those ends where you question your own existence and why you wasted your precious time and money on the game, the ending just leaves you in a big “WTF?!” mode and it makes you want more. You should really give it a try and see how it goes for you, I’m sure you won’t regret playing this game no matter what, you know? 


  • Chris Walker
  • The fact that I finished it too fast.
  • The fact that I don’t have Whistleblower.
  • The fact that Outlast 2 isn’t even out yet.

So yeah, I think I’ll leave my retarded Outlast review until here because honestly, I can talk about this game for days and spoil you everything, but no, I won’t do that. I really hope you guys enjoyed this random game review and that you end up feeling interested about it and decide to give it a try or at least do some research about it, heh.

Thanks for passing by! x